Review: To Sleep in a Sea of Stars, Christopher Paolini

Cover of "To Sleep in a Sea of Stars" by Christopher Paolini.

To Sleep is a Sea of Stars is the science fiction debut of Christopher Paolini, formerly better known for his fantasy works, entitled “The Inheritance Cycle”: Eragon, Eldest, Brisingr and Inheritance.

Paolini’s original four works were started when he was fifteen years old, and the reviews from these (I have not read the books) indicate readers were split between those who enjoyed the story, and those who couldn’t quite compensate for so young a writer’s voice.

Paolini has taken a significant, professional and well-researched step into the science fiction arena, and I would be surprised if there were not more from him in this genre in the coming years.

To Sleep in a Sea of Stars came to my attention because I was collating various different lists of the “best science fiction of 2020” for my holiday reading, and Paolini’s new work came up in more than one of these. The book won the ‘Best Science Fiction’ Goodreads Choice 2020 Awards, voted on by readers, and has gathered generally positive reviews.

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Roboteer – Alex Lamb

So I lied. I said I wasn’t going to read any more books for a while, and then I read the Guardian’s Science Fiction Roundup for Q2 2015. Much of it wasn’t really what I was looking for, and then the last book in the list,  Roboteer, tempted me away from my self-imposed sensory deprivation.

Well, that and the prospect of several hours travel on a budget airline.

The main character of the book is a Roboteer, a genetically altered human being whose purpose in life, insofar as the designers of his genome are concerned, is the programming of robots. True AI is deemed impossible, at least with the science accessible to the colony worlds, so they created large numbers of robots to carry out the numerous and perilous tasks their environmental tinkering requires.  To manage this, they developed genetically-enhanced individuals capable of managing these large fleets of semi-autonomous robots by interfacing directly with the complex software that is their equivalent of a consciousness.

But Will’s career as a Roboteer is not back on his colony world. He is a Roboteer on a starship, deep in combat with a force from Earth, and so the book opens on a space battle unlike any you are likely to have seen before. The originality of it – including the interpretation of “soft attacks” that run in parallel to the more violent aspects of combat, is refreshing and a strong point of the book.

Roboteers have difficulty interacting with others. The particular skillset they receive from birth unfortunately pushes them a few notches up the autism spectrum, and they therefore suffer from a certain amount of discrimination. Will is a particularly high-functioning Roboteer, who feels this discrimination keenly. This has a tendency to get him into trouble, and this trouble, combined with his particular gift for his profession, lands him a job on a soft-attack ship, for a mission of critical importance to his colony – one on which their entire survival hinges.

Earth, united under a totalitarian religious leader, has climbed out of its long period of self-harm, and has rallied around a new holy crusade – to recapture the colonies that it once called its own, but who have since spread their wings, embraced self-modification and genetic optimisation, both hideous in the eyes of the new faith, and represent the capitalism that Earth and its religious leaders have identified as the source of all harm. People with adjustments must be “purged”, which is the kind of cleansing one doesn’t come back from. The war will therefore not result in half-measures, and is a live-or-die moment in the history of the human race.

Unfortunately, despite having spent almost a hundred years in civil war and therefore having failed to develop the same level of technological advancement as the colonies, Earth appears to have developed a weapon that may win them the war. Discovering the nature of this weapon is the mission Will and the crew of the ship he joins must undertake before Earth attacks Galatea and all is lost.

I leaped at the book because it represented a new voice in space opera, and a new take on how technology and society might arrange itself in the context of interplanetary civilisation. In this respect, the book is a terrific read, and I can only recommend it wholeheartedly.

The combat scenes are excellently drawn and very immersive, and the science behind the fiction is – for the most part – believable, if not hard SF when looked at closely. Unfortunately, and I never thought I’d hear myself say this, there’s too many of them.

The strength of a fleet is usually the way in which it co-operates. The value of a leader is usually in the strategy with which he directs troops and assets. The battles in Roboteer feel, by the end of the book, almost like first-person computer games, because individuals constantly and consistently shift the tide of entire battles on their own, through their direct actions. Perhaps because I have read too much military history, I found myself straining to maintain my suspension of disbelief, as a single ship or a single person saved the day or overcame impossible odds, yet again.

But don’t listen to me. I always find something to complain about (just read the previous reviews), and what you should really do is go out and buy this book. You should do this both for the obvious reason that it’s really quite good, but also because we really want to encourage new writers entering the field to continue writing and developing their skills. This is a really promising first book and I hope that Alex Lamb has a lot more of this kind of work in him.

The Lost Fleet: Dauntless – Jack Campbell

John Geary is very very cold. The psychological effects of having spent a hundred years in hibernation, frozen in a capsule after a battle in which he was presumed killed. That battle was the opening salvo in a war that has since continued unabated, losses on both sides mounting relentlessly.

John Geary is very famous. His actions and sacrifices during the battle resulted in many lives saved. Posthumously, he has become the poster child for generations of ever younger warriors and ship captains. As war casualties have killed the senior officers, the skills, strategies and tactics necessary to plan and execute a fleet engagement have been lost before they could be handed down. The fleet fights bravely, valiantly, but bluntly, with little in the way of intelligent battle planning.

John Geary is thrust by circumstance into the role of Fleet Admiral shortly after he awakens. For him four weeks have passed. For the fleet a hundred years, and to them, he is either a legend returned from the dead, or an outdated relic from the past. Faced with inexperienced crew, untrained ship captains, a philosophy of war in which bravery outranks tactics and a navy at odds with the values he was taught to respect as an officer, can Captain “Black Jack” Geary take the Alliance Fleet back to the safety of Alliance Space, or will the many challenges facing him overcome the advantage of his ancient, and yet vastly superior knowledge of engagement strategy, battle tactics and fleet management?

The concept of this story is exceptional. Geary is a perfect hero – the one who is thrust into the position of leader not just because he is famous, but also because he can see that everyone around him is completely lacking in the skills necessary to do more than charge at the enemy en masse. He reluctantly recognizes that, even if his seniority is based on an accident of history, he really is the only person in the fleet with the knowledge and skills to run an engagement intelligently. The only one with a chance of getting these sailors home.

Much is made of his legendary status, with ship captains under his command predictably splitting into groups that support or even idolize him, and groups who cannot accept the idea that a controlled engagement and long-term view of the conflict is better than the virtue of direct confrontation and the courage and self-sacrifice this represents. To some, he appears cowardly and at odds with the way history has depicted him.

Perhaps too much is made of it, in fact, because after several chapters, even though we understand that Geary is conflicted, even though we understand that some of the ship captains are against him, even though we know he is embarrassed by the way people idolize him, we still get long passages during which he walks the ship, agonizes over the way he is perceived, or has long disclosure sessions with the only civilian representative on board, a woman who makes much of the threat he poses as a living god who could seek to rule the Alliance as easily as serve it. She unfortunately seems to lack the finesse to understand that sometimes you deal with what’s in front of you before tacking the very theoretical and unproven problems of many months hence. She gets quite annoying, actually.

If the story’s emphasis lies elsewhere than character development, this is likely because Jack Campbell, a.k.a. John G. Henry, is a retired US Navy officer, and combat is what he knows. This is apparent in the battle scenes which are long, elaborate, and well thought through. The great strengths of this novel and the series as a whole rests in two things – the original idea of a world in which war has waged for so long that the art of war itself has been mostly lost, and both sides are reduced to flailing at each other with little in the way of tactics; and the well drawn military engagements that demonstrate the effectiveness of a military mind at the head of a fleet, especially when faced with an enemy that is not used to an opponent that does more than merely bludgeon.

But a story requires characters to bring it to life, and while Geary is very solidly depicted and rendered, few of the other characters benefit from that degree of complexity, appearing more as foils to bring contrast to Geary’s character than individuals in their own right. Each character has his or her place – The Co-President is Geary’s conscience (although she does more to confuse than to settle him), Captain Desjani is his day-to-day mirror, Duellos is his encouragement, remaining at the end of almost every single captain’s conference to advise and encourage him, Numos represents his opposition within the fleet, blindly hating and resenting anything that he says or does, and who can always be relied upon to disobey orders in the most damaging way. In the end, their behaviour is so predictable that they’re useful more for exposition than as true story elements in their own right. The only character truly in focus is Geary.

But military science fiction can get away with this, because we don’t necessarily read it for the characters – we want the battles. It’s a shame we can’t have both, but a novelist with a strong grasp of character would find it difficult – without major effort on their part – to describe battles in as convincing a manner as Campbell. So it’s a trade-off I’m willing to accept in a novel that is unashamedly military in its ambitions.

This is a good story, I hope that as I make my way through the series the characterisation becomes more complex. I’ve already read the second novel and not to pre-empt my review, it hasn’t really improved all that much in this particular area, but my hopes remain. There are further elements that are only hinted at that could become very interesting as the story develops – nobody seems to understand why these two groups are at war in the first place, for example, and that is something else that someone from the past can have an influence over.

I enjoyed this first look at Geary’s adventures, it’s a bit pulpy in the sense that I raced through it extremely fast, but it was satisfying nonetheless (if a little expensive in a dollars-per-hour-of-reading calculation).